Plane Weaver is a 3D platform game with puzzle elements. It takes place in a world where machines have taken over and lives on the energy of souls.
In the game you play a character named Silke, who is a plane weaver. Silke can travel between the planes of reality and therefore take different forms that hold great power. The soul of Silke's brother has been stolen by the soulgrinders and is kept imprisoned at the mechanical fortress Itzhal.
Silke has used her abilities to break into Itzhal in an attempt to free her brother's soul and destroy the colossal machine made of steel and steam. Plane Weaver is a game for people who like to explore and try new and different game solutions.
PLANE WEAVER was developed by danish students in the DADIU March month production 2010. The game was built in the UNITY engine.
PLANE WEAVER was selected as a PAX 10 game for PAX Prime 2010.
ALLAN SCHNOOR GAME DESIGNER, BLAKE OVERGAARD LEAD C.G. ARTIST, IDA DIRKSEN VISUAL ARTIST, JACOB KORSGAARD LEAD PROGRAMMER, JANNIK FAARVANG PETERSEN ART DIRECTOR, MORTEN BACK
AUDIO DESIGNER AND COMPOSER, MORTEN HELGELAND LEAD ANIMATOR, NIS WEGMANN PROGRAMMER,
SØREN LARSEN-LENTZ PROJECT MANAGER, TROELS CEDERHOLM GAME DIRECTOR
TEAM 1. DADIU MARTS 2010
DET DANSKE AKADEMI FOR DIGITAL INTERAKTIV UNDERHOLDNING
THE NATIONAL ACADEMY OF DIGITAL INTERACTIVE ENTERTAINMENT